Engleasy Sentence (Android) 7k+ Followers

Engleasy Sentence

(Unity 3D, C#) 2018.
Language app(7k+followers)






Tools and Technologies Used:

  • Unity
  • C#
  • Photoshop 

Project Overview:

Engleasy Sentence is a language learning app designed to help users learn how to form correct English sentences. It provides sentences in Arabic and a selection of random English words, challenging users to pick the correct words to form a proper English translation.

Purpose and Goal:

The app was created to address a common challenge among language learners: while many users know individual English words, they struggle to construct grammatically correct sentences. Engleasy Sentence bridges this gap with an engaging and educational approach.

Core Features:

  • Learning English sentence formation.
  • Fun and interactive gameplay.
  • Score system to gamify the learning experience.

Challenges Faced:

Developing a method to add sentences and save them for repeated use.

Integrating Google Ads effectively into the app.


Solutions Implemented:


Built a custom tool to input sentences and words, saving them in a .json file format.

Designed a system to randomly retrieve and process these files, extracting the necessary data for questions.

Successfully implemented Google Mobile Ads (AdMob).

Achievements:

  • Released on Google Play Store.
  • Gained 7k+ followers on Facebook.
  • Over 500 downloads on the Play Store, with additional downloads from other platforms.
  • Received positive reviews, with no negative feedback.

Lessons Learned:

  • Developed expertise in working with strings, text files, and .json file structures.
  • Gained valuable experience in implementing advertisements, which proved beneficial for future projects

Link to the Game:

Personal Contribution:

As the sole developer, I managed all aspects of the project, including app design, programming, asset creation, and project management.

Key Contributions:

Created a system to input, save, and retrieve sentences and words from .json files.

Developed the randomization logic to generate questions dynamically.

Implemented Google Mobile Ads (AdMob) for monetization.



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