Color Match (Android).

Color Match

(Unity 3D, C#, Android) 2016.





Tools and Technologies Used:


Unity C# Blender, Photoshop.

Project Overview:


Colors Match was my first ever game that I finished and published on the Amazon App Store. It’s a Match 3 game with slicing mechanics, where users have to slice 3 or more objects of the same color to score.

Purpose and Goal:


The goal was to create a blend between the mechanics of Fruit Ninja and Candy Crush, providing a unique and engaging gameplay experience for players on mobile platforms.

Lessons Learned:


Gained experience in 2D and mobile game development.

Learned about: match 3 mechanics, touch gestures, implementing ads, building for Android and publishing, mobile optimization techniques, 2D design and UI/UX.

Used: Photoshop and other 2D design tools to create assets and refine visuals.

Link to the Game:


Link: Download!


Personal Contribution:


As the sole developer, I handled every aspect of the project from design to deployment:

Created the 2D assets, music, and art for the game page.

Developed the match 3 system and swiping mechanics.

Implemented a score and high score system.

Integrated Chartboost ads.

Designed a save system.

Managed the game logic, including play, pause, game over, and replay functionalities.



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