Color Match (Android).
Color Match
(Unity 3D, C#, Android) 2016.
Tools and Technologies Used:
Unity C# Blender, Photoshop.
Project Overview:
Colors Match was my first ever game that I finished and published on the Amazon App Store. It’s a Match 3 game with slicing mechanics, where users have to slice 3 or more objects of the same color to score.
Purpose and Goal:
The goal was to create a blend between the mechanics of Fruit Ninja and Candy Crush, providing a unique and engaging gameplay experience for players on mobile platforms.
Lessons Learned:
Gained experience in 2D and mobile game development.
Learned about: match 3 mechanics, touch gestures, implementing ads, building for Android and publishing, mobile optimization techniques, 2D design and UI/UX.
Used: Photoshop and other 2D design tools to create assets and refine visuals.
Link to the Game:
Link: Download!
Personal Contribution:
As the sole developer, I handled every aspect of the project from design to deployment:
Created the 2D assets, music, and art for the game page.
Developed the match 3 system and swiping mechanics.
Implemented a score and high score system.
Integrated Chartboost ads.
Designed a save system.
Managed the game logic, including play, pause, game over, and replay functionalities.
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